The Super Shotgun is now equipped with a Meat Hook, which slingshots the player towards an enemy, functioning as a grappling hook in both combat scenarios and environmental navigation. A new Equipment Launcher with the ability to lob grenades and ice bombs that also dons a Flamethrower that provides armor from burning enemies is now part of the Doom Slayer’s armor. New movement mechanics such as wall-climbing, dash moves, and horizontal bars to swing from will also be introduced.
The game is the first to be developed with the id Tech 7 engine. According to Stratton, the team aimed at making a “Doom universe”, featuring larger and more varied locales, including “Hell on Earth”, for players to explore. Unlike its predecessor, id Software is developing the game’s multiplayer component in-house, as opposed to being outsourced to the previous game’s multiplayer developer Certain Affinity, with the goal of making the experience more social and connected with the single-player campaign.
Title: DOOM Eternal
Developer: id Software
Publisher: Bethesda Softworks