Ghostrunner’s story is delivered through an A.I. implanted in your body, referred to only as the “Whisper in your head” during my demo. After each story mission is completed, you’ll have a chance to rest in a hub area before ascending into the next section of the tower. These areas act as a safe haven where most of the story beats will take place, without the danger of enemy reinforcements.
Ghostrunner combines its frenetic first-person sword combat with incredibly fluid movement. Your character is always running, but you can also slide and wall run similar to Mirror’s Edge or Titanfall. Traversing the environments in this way feels buttery smooth and sets you up for some incredibly stylish kills. And when you do finally, brutally slash an enemy in two, the satisfying display rivals 2016’s DOOM reboot.
Developer: One More Level, 3D Realms, Slipgate Ironworks™
Publisher: All in! Games
Franchise: All in! Games